Artificer
Gizmos and gadgets.
Gain a talent related to tinkering or crafting, and gain expertise in it.
Core Feats
Arcane Cannon
You build your own arcane cannons—compact engines you can assemble in the middle of a fight and direct as you go. You’re proficient with light and
Use the Assemble Cannon technique to build a cannon in an unoccupied space within 30 feet. You can have a number of cannons active at once equal to your Prowess. A cannon remains for 1 minute, until it is more than 120 feet from you, or until it is reduced to
You direct a cannon with the Control Companion technique.
Casting mending on a cannon restores
Magical Infusions
You’ve studied how to imbue everyday objects with magic, building gizmos and gadgets that carry the power of the arcane. Your spellcasting ability is +CUNNING, and you cast from the arcane spell list.
You always know just the right fix, granting you the mending charm. It is always prepared and doesn’t count against your spell slots. Then, choose 2 cantrips from the arcane spell list. Whenever you take the
Your inventiveness knows no bounds, letting you
Unlike other spellcasters, you don’t conjure your magic directly. Instead, every cantrip you know and every charm you
A number of times equal to +SPELL plus your Prowess, you can spend
When you craft adventuring gear as a Work on a Project, reduce its countdown by 2 (minimum 1).