Artificer
Gizmos and gadgets.
Core Feats
Arcane Cannon
You build your own arcane cannons—compact engines you can assemble in the middle of a fight and direct as you go. You’re proficient with light and medium armor and with shields.
Use the Assemble Cannon technique to build a cannon in an unoccupied space within 30 feet. You can have a number of cannons active at once equal to your Prowess. A cannon remains for 1 minute, until it is more than 120 feet from you, or until it is reduced to
Spend
Casting mending on a cannon restores
Magical Infusions
You’ve studied how to imbue everyday objects with magic, building gizmos and gadgets that carry the power of the arcane. Your spellcasting ability is
You know two cantrips. As part of your daily preparations,
Unlike other spellcasters, you don’t conjure your magic directly. Instead, every cantrip you know and every charm you
When you take the Prepare downtime activity, you can replace up to two of your prepared charms with other non-rare charms.
You always have the mending charm prepared, and it doesn’t count against the number of charms you
A number of times equal to twice your Prowess, you can spend
Gain a talent related to tinkering or crafting, and gain expertise in it. When you craft adventuring gear as a Work on a Project, reduce its countdown by 2 (minimum 1).