Monsters and Magic
Monsters and Magic
My Characters
Rules
Table of Contents
Introduction: Adventure Awaits
Chapter 1: Playing the Game
Chapter 2: Creating a Character
Chapter 3: Character Origins
Chapter 4: Character Classes
Chapter 5: Techniques
Chapter 6: Spells
Chapter 7: Equipment
Chapter 8: The Multiverse
Chapter 9: Monsters
Chapter 10: Glossary
Classes
Feats
Techniques
Spells
Equipment
Glossary
Monsters and Magic
Chapters
Introduction: Adventure Awaits
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 1: Playing the Game
Dice
Ability checks
Ongoing, Forward, and Hold
Chapter 2: Creating a Character
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 3: Character Origins
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 4: Character Classes
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 5: Techniques
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 6: Spells
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 7: Equipment
Weight and carrying capacity
Weapons
Chapter 8: The Multiverse
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 9: Monsters
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation
Chapter 10: Glossary
Proficiencies
Abilities
Threads of Fate
Talents
Lineage & Heritage
Class & Feats
Bonds
Reputation