Goblin

Sizesmall

G

Life on the margins of other societies has made Goblins exceptionally resilient survivors. Energetic and quick-witted, they rely on clever scavenged tools or sudden tricks to escape danger. They have oversized ears and wide mouths filled with sharp teeth. Their flexible bodies allow them to slip into narrow spaces, and their hardy constitution lets them digest spoiled foods that would kill others.

Traits

Bouncy

Your skull is thick and your bones are squishy. Increase your maximum HP by 5, reduce falling damage by half, and you take no damage from falls from 10 feet or less. When you fall more than 30 feet, you bounce 10 feet into the air when you land.

Irongut

You can use refuse, spoilage, raw meat, vermin, and other foul matter as supplies on a 1-for-1 basis. You have resistance to poison damage, and you take no poison damage from anything you eat or drink.

Razortooth

You’ve got nasty big pointy teeth and the jaw muscles to match: your bite is a natural weapon with the agile property, dealing 1d6 poison damage. You can spend 2 AP and mark 1-fatigue to attack with a venom chomp: on a hit, the target is Restrained, and on a strong hit, you can mark 2-fatigue to envenom them—they are Weakened while you hold them. While you are below half your maximum HP, your bite attacks deal an additional 1d4 poison damage.